Skip to content
RLRusty Lake Series Guide
Walkthrough

Cube Escape: Seasons Walkthrough

Full Cube Escape: Seasons walkthrough — safe code 1487, the TV channel chain, all four clock times and the blender order, season by season, cross-checked.

Last updated 2026-08-15

Every code in this game, first, because that is usually what you came for. The season-by-season route follows underneath.

Every code at a glance

WhatValueSeason
Safe code1487Summer 1971 (re-used in Winter 1981)
TV channel chain3, 6, 1, 2, 4, 5, 3, 2, 5, 4Fall 1971
Channel order (achievement)2, 5, 6, 4, 1Fall 1971
Clock — photo of a woman09:05Winter 1981
Clock — photo of a landscape03:55Winter 1981
Clock — photo of flowers and a date11:25Winter 1981
Clock — read off the fuel tank13:10, set as 1:10Winter 1981
Blender ingredient orderflower 1, cactus fruit 2, mushroom 3, Prozac 4Winter 1981

Each of those is confirmed against at least two independent sources. Which season they belong to was contested — one guide places them a season earlier — so a third source was pulled to settle it, and the table above is the resolved version.

Spring 1964

The tutorial season. Nothing is locked behind a code.

Work through the drawers for the matches and the spoon, then collect the photo pieces scattered around the room — one behind the window, one on the ceiling once the light is switched, one at the radio.

The chain that matters: bird food into Harvey's bowl → click him twice for an uncooked egg → pan under the faucet → pan on the stove with the egg → light the burner with the matches → crack the cooked egg with the spoon → black cube. The cube goes in the square hole under the photo above the fireplace, the photo pieces go into the frame, wood and matches go into the fireplace.

Click the finished photo three times to close the season.

Achievement — Harvey. Click the bird at least 21 times. Achievement — The Woman. Click the woman in the window.

Summer 1971

This is where 1487 appears.

Take the binoculars and the screwdriver from the drawers. Use the binoculars on the moon and keep clicking until a window resolves — the number reads 1487 reversed. Keep clicking until the window is covered in blood, then take the key from the ceiling.

Key → cabinet → safe → enter 1487shrimp.

The rest of the season is wiring: plug from the radio, cassette from the mantle, cassette into the radio, click three times for the tape. Plug onto the lamp wire, screwdriver to fix it, lamp on — a photo piece sits below the blood spatter. Burn the tape in the fireplace.

Then the oven: screwdriver on the door, shrimp inside, red dial, matches, close and reopen. Click the lake, then Laura, then the Corrupted Soul, then the landscape.

Fall 1971

The TV season. Two separate sequences, do not confuse them.

The route sequence is 3, 6, 1, 2, 4, 5, 3, 2, 5, 4 — follow it on the channel selector and the season progresses.

The achievement sequence is 2, 5, 6, 4, 1, and it is not something the room tells you. Those numbers come from the green diamond box in Cube Escape: The Lake — a different game. If you have not played it, you would have no way to know them.

Before the TV: second drawer for the knife, knife on Harvey, then click the wound until a photo piece drops. Afterwards, look up at the ceiling and click the giant eye until it blinks — the last photo piece falls to the floor.

Achievement — Young Laura. Enter 2, 5, 6, 4, 1.

Winter 1981

The longest season, and the one where all four clock times live. The grandfather clock is a time machine: set a time, revisit the photo it belongs to.

Start with the hatchet from the bottom drawer, the glass and the blueprint piece from the cupboard. The fuel tank reads 13:10 — set the clock to 1:10, open it, take the blue cube. Hatchet the boards off, burn the wood, cube into the square hole, blueprint pieces into the photo.

Then the three photo times, in this order:

Set the clock toPhotoWhat you get
09:05the womancoat hanger, key, shovel — key opens the cupboard safe (1487 again) for the seed
03:55the landscapethe wrench, for the pipe behind the oven
11:25flowers and a datematches, Prozac from the candle stub

At 09:05: shovel the potted plant, seed into the pot, coat hanger onto the radio, turn the right dial for a key, key on the cage, click Harvey. Douse the fireplace with the pan of water, board the window, and Harvey flies away.

The four ingredients are numbered and each fuel tank carries that many dots on its bottom corner:

  1. Flower — from Harvey
  2. Cactus fruit — from the cactus
  3. Mushroom — behind the cracked window, widened with the hatchet
  4. Prozac — from the candle stub

Blend each one, glass under the blender, juice into the tank whose dot count matches.

Where the codes came from

Three sources, cross-checked rather than copied: the Rusty Lake Wiki, a Just Adventure walkthrough, and a Steam Community guide. Where two disagreed on placement, the third decided it. Anything only one source stated is listed at the bottom of this page as unconfirmed instead of being written into the route above.

Related

Not confirmed

We could not verify the following against a source we trust, so it is left out rather than guessed at.

  • The radio frequencies 102 and 109. One source gives them, the other two do not mention radio frequencies at all, so they are left out of the route below rather than published on a single source.
  • The final click sequence at the end of Spring (grey sphere, grey ball, tree, tree, window, window). Single-sourced.
  • Which vessel takes which ingredient in Winter. The ingredient numbering is confirmed; the source that names kitchen / fireplace / clock / window for each is on its own, and the game marks each tank with dots anyway.